Table of Contents

Class UIFriendsMenu

Provides an implementation of requesting friends from the EOS SDK, arranging, and displaying the information. NOTE: Only friends that have consented to the currently running application will appear when queried as friends. See Epic's documentation on the Friends Interface for more information.

public class UIFriendsMenu : SampleMenu
Inheritance
UIFriendsMenu
Inherited Members

Fields

CollapseOnStart

public bool CollapseOnStart

Field Value

bool

ControllerUIObjects

public GameObject[] ControllerUIObjects

Field Value

GameObject[]

FriendOverlayContent

public GameObject FriendOverlayContent

Field Value

GameObject

FriendsListContentParent

public GameObject FriendsListContentParent

Field Value

GameObject

FriendsPanel

public GameObject FriendsPanel

Field Value

GameObject

SearchFriendsInput

public UIConsoleInputField SearchFriendsInput

Field Value

UIConsoleInputField

SelectedButtonOnClose

public GameObject SelectedButtonOnClose

Field Value

GameObject

UIFriendEntryPrefab

public UIFriendEntry UIFriendEntryPrefab

Field Value

UIFriendEntry

UIFriendInteractionSource

public SampleMenuWithFriends UIFriendInteractionSource

Field Value

SampleMenuWithFriends

Methods

CollapseFriendsTab()

public void CollapseFriendsTab()

ExpandFriendsTab()

public void ExpandFriendsTab()

FriendsOverlayOnClick()

public void FriendsOverlayOnClick()

Hide()

Hides the SampleMenu. If overriding, make sure to call this base implementation first.

public override void Hide()

OnDestroy()

When overriding, call this base implementation first.

protected override void OnDestroy()

OnEnable()

When overriding, call this base implementation first.

protected override void OnEnable()

RefreshFriendUI()

public void RefreshFriendUI()

RefreshFriendsOnClick()

public void RefreshFriendsOnClick()

SearchFriendsEndEdit(string)

public void SearchFriendsEndEdit(string searchString)

Parameters

searchString string

Show()

Shows the SampleMenu. If overriding, make sure to call this base implementation first.

public override void Show()

Start()

public void Start()

ToggleFriendsTab()

public void ToggleFriendsTab()

Update()

When overriding, call this base implementation first.

protected override void Update()