Table of Contents

Class UITitleStorageMenu

Unity UI sample that uses TitleStoragemanager to demo features. Can be used as a template or starting point for implementing Title Storage features.

public class UITitleStorageMenu : SampleMenu
Inheritance
UITitleStorageMenu
Inherited Members

Fields

AddTagTextBox

public UIConsoleInputField AddTagTextBox

Field Value

UIConsoleInputField

FileContent

public Text FileContent

Field Value

Text

FileNameContentParent

public GameObject FileNameContentParent

Field Value

GameObject

FileNameTextBox

public UIConsoleInputField FileNameTextBox

Field Value

UIConsoleInputField

TagContentParent

public GameObject TagContentParent

Field Value

GameObject

UIFileNameEntryPrefab

public GameObject UIFileNameEntryPrefab

Field Value

GameObject

UITagEntryPrefab

public GameObject UITagEntryPrefab

Field Value

GameObject

Methods

AddPlatformTagOnClick()

public void AddPlatformTagOnClick()

AddTagOnClick()

public void AddTagOnClick()

Awake()

When overriding, call this base implementation first.

protected override void Awake()

ClearTagsOnClick()

public void ClearTagsOnClick()

DownloadOnClick()

public void DownloadOnClick()

FileNameEntryOnClick(string)

public void FileNameEntryOnClick(string fileName)

Parameters

fileName string

QueryListOnClick()

public void QueryListOnClick()

UpdateFileContent(Result)

public void UpdateFileContent(Result result)

Parameters

result Result