Class UITitleStorageMenu
- Namespace
- PlayEveryWare.EpicOnlineServices.Samples
Unity UI sample that uses TitleStoragemanager
to demo features. Can be used as a template or starting point for implementing Title Storage features.
public class UITitleStorageMenu : SampleMenu
- Inheritance
-
UITitleStorageMenu
- Inherited Members
Fields
AddTagTextBox
public UIConsoleInputField AddTagTextBox
Field Value
FileContent
public Text FileContent
Field Value
- Text
FileNameContentParent
public GameObject FileNameContentParent
Field Value
- GameObject
FileNameTextBox
public UIConsoleInputField FileNameTextBox
Field Value
TagContentParent
public GameObject TagContentParent
Field Value
- GameObject
UIFileNameEntryPrefab
public GameObject UIFileNameEntryPrefab
Field Value
- GameObject
UITagEntryPrefab
public GameObject UITagEntryPrefab
Field Value
- GameObject
Methods
AddPlatformTagOnClick()
public void AddPlatformTagOnClick()
AddTagOnClick()
public void AddTagOnClick()
Awake()
When overriding, call this base implementation first.
protected override void Awake()
ClearTagsOnClick()
public void ClearTagsOnClick()
DownloadOnClick()
public void DownloadOnClick()
FileNameEntryOnClick(string)
public void FileNameEntryOnClick(string fileName)
Parameters
fileName
string
QueryListOnClick()
public void QueryListOnClick()
UpdateFileContent(Result)
public void UpdateFileContent(Result result)
Parameters
result
Result