Class UIP2PTransportMenu
- Namespace
- PlayEveryWare.EpicOnlineServices.Samples.Network
public class UIP2PTransportMenu : SampleMenuWithFriends
- Inheritance
-
UIP2PTransportMenu
- Inherited Members
Fields
Background
public Image Background
Field Value
- Image
DisconnectButton
public GameObject DisconnectButton
Field Value
- GameObject
DisplayNameContainer
public RectTransform DisplayNameContainer
Field Value
- RectTransform
FriendUI
public UIFriendsMenu FriendUI
Field Value
MovementSpeed
public float MovementSpeed
Field Value
PlayField
public GameObject PlayField
Field Value
- GameObject
PlayerNetworkPrefab
public GameObject PlayerNetworkPrefab
Field Value
- GameObject
ReleaseControlButton
public GameObject ReleaseControlButton
Field Value
- GameObject
StartHostButton
public GameObject StartHostButton
Field Value
- GameObject
TakeControlButton
public GameObject TakeControlButton
Field Value
- GameObject
Methods
DisconnectOnClick()
public void DisconnectOnClick()
GetFriendInteractButtonText()
public override string GetFriendInteractButtonText()
Returns
GetFriendInteractionState(FriendData)
public override SampleMenuWithFriends.FriendInteractionState GetFriendInteractionState(FriendData friendData)
Parameters
friendData
FriendData
Returns
Hide()
Hides the SampleMenu. If overriding, make sure to call this base implementation first.
public override void Hide()
OnDestroy()
When overriding, call this base implementation first.
protected override void OnDestroy()
OnFriendInteractButtonClicked(FriendData)
public override void OnFriendInteractButtonClicked(FriendData friendData)
Parameters
friendData
FriendData
OnPointerClick(BaseEventData)
public void OnPointerClick(BaseEventData data)
Parameters
data
BaseEventData
ReleaseControlOnClick()
public void ReleaseControlOnClick()
Show()
Shows the SampleMenu. If overriding, make sure to call this base implementation first.
public override void Show()
StartHostOnClick()
public void StartHostOnClick()
TakeControlOnClick()
public void TakeControlOnClick()
Update()
When overriding, call this base implementation first.
protected override void Update()